Are you a content developer looking to create high-quality, fully textured/UV’d and lightweight, solid geometry to be used in OpenSim?
If you are a skilled modeler able to create objects and export them in .dae Collada format, and keep the uncompressed file size under 5 Megabytes, here is your chance to earn in-world credits AND see your creations displayed at Ground Zero!
Here is a list to help you figure out what each category of objects will net you the most:
REAL-LIFE REPLICAS:
building structures: SKC$2000
large vehicles: SKC$1000
small/personal vehicles: SKC$500
furnitures SKC$350
electronics: SKC$250
apparel/accessories/tools/weapons/etc. (must fit avatars correctly): SKC$200
FANTASY/FICTIONAL/FUTURISTIC
building structures: SKC$3000
large vehicles: SKC$2000
small/personal vehicles: SKC$1000
furnitures SKC$500
electronics: SKC$400
apparel/accessories/tools/weapons/etc. (must fit avatars correctly): SKC$300
Submission rules:
1. Geometry file must be in .dae Collada format. No multiple files.
2. Texture files must be .jpg or .png
3. A screenshot of the rendered object showing how all the textures are supposed to look like when assembled must be included.
4. All files must be contained in one compressed .zip file.
5. Total size of the uncompressed files must be under 5 Megabytes.
6. Absolutely, categorically NO media under exclusive copyright, or restrictive intellectual property. All image files will be checked.
7. Files must be sent to info@SkyLineGrid.com and email must contain the full name of the author’s Avatar.
Successful submissions will be notified by e-mail and awards will be credited directly into the Avatar’s balance.
Successful submissions will be used in-world only, and as needed, with permissions levels set at the grid’s discretion.

















